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Resources:

WeekTopicHandoutsSupplementary Reading
1 Topic 1: Introduction    
Topic 2: Computer-Aided Design Download  
2 Topic 3: Computer Animation Basics Download Ref. Book: Understanding Motion Capture for Computer Animation, 2nd Edition
Topic 4: Particle Systems Download Ref. Link for OpenGL: https://www.opengl.org/
3 Topic 5: Color Theory Download Ref. Link for Processing commands: https://processing.org/reference/
4 Topic 6: Rendering Download Ref. Renderer Tool: Mitsuba Renderer
Ref. Book: Physically Based Rendering
5 Topic 7: Mixed Reality Download

   

Reference Books:

  
(MWG) Matt Pharr, Wenzel Jakob, and Greg Humphreys, "Physically Based Rendering: From Theory To Implementation", 3rd ed, 2016.
(MA) Menache, Alberto, "Understanding Motion Capture for Computer Animation", 2nd ed, Elsevier, 2011.